000 04246cam a2200517ua 4500
001 spr654476888
003 OCoLC
005 20250108180306.0
006 m o d
007 cr un||||a|a||
008 100809s1997 enka ob 001 0 eng d
020 _a9781447109617
_q(electronic bk.)
020 _a1447109619
_q(electronic bk.)
020 _z3540761152
_q(Berlin ;
_qacid-free paper)
020 _z9783540761150
_q(Berlin ;
_qacid-free paper)
024 7 _a10.1007/978-1-4471-0961-7
_2doi
035 _a(OCoLC)654476888
_z(OCoLC)1058124600
_z(OCoLC)1086465625
040 _aOCLCE
_beng
_epn
_cOCLCE
_dOCLCQ
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_dGW5XE
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_dOCLCQ
_dAU@
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_dOCLCQ
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050 4 _aQA76.73.S59
_bH86 1997
072 7 _aUMX
_2bicssc
072 7 _aUMC
_2bicssc
072 7 _aCOM051010
_2bisacsh
072 7 _aCOM010000
_2bisacsh
072 7 _aUMX
_2thema
072 7 _aUMC
_2thema
082 0 4 _a005.1/17
_221
082 0 4 _a005.133
_221
110 _aDigitalk, Inc.
245 1 0 _aSmalltalk: 32-bit Object Oriented Programming System for Win32:
_bProgramming Reference/
_cDigitalk, Inc.
260 _aLondon ;
_aNew York :
_bSpringer,
_c©1997.
336 _atext
_btxt
_2rdacontent.
337 _acomputer
_bc
_2rdamedia.
338 _aonline resource
_bcr
_2rdacarrier.
347 _atext file.
347 _bPDF.
504 _aIncludes bibliographical references (pages 369-374) and index.
505 0 _a1: Introduction to Object Orientation -- 1. Introduction To Object Orientation -- 2. Elements of Object Orientation -- 3. Constructing an Object Oriented System -- 2: The Smalltalk Language -- 4. An Introduction to Smalltalk -- 5. A Little Smalltalk -- 6. Smalltalk Building Blocks -- 7. Smalltalk Constructs -- 8. An Example Smalltalk Class -- 9. Control and Iteration -- 10. The Collection Classes -- 11. Further Collection Classes -- 12. An Object Oriented Organizer -- 13. Streams and Files -- 14. The Magnitude Class Hierarchy -- 15. Some More Tools of the Trade -- 3: Object Oriented Design -- 16. Object Oriented Analysis and Design -- 17. The Unified Modeling Language -- 18. UML: Dynamic Modeling and Deployment -- 19. The Object Modeling Technique -- 20. More Object Modeling Technique -- 21. Frameworks and Patterns for Object Oriented Design -- 4: Testing and Style -- 22. Testing Object Oriented Systems -- 23. Method and Class Testing -- 24. Smalltalk Style Guidelines -- 5: Graphical Interfaces in Smalltalk -- 25. The Perform and Dependency Mechanisms -- 26. The Model-View-Controller Architecture -- 27. Graphical User Interface Construction Tools -- 28. A Visual Organizer -- 29. Using a View Within a Window -- 6: Further Smalltalk -- 30. Memory Management and Garbage Collection -- 31. Concurrency in Smalltalk -- 32. The Metaclass Framework -- 7: The Future -- 33. The Future for Object Technology -- Appendix A: The Smalltalk Language Syntax.
520 _aThis book is intended as an introduction to object-orientation for 2nd, 3rd and 4th year computer science and software engineering students or those actively involved in the software industry. John Hunt adopts a 'hands on' approach providing a thorough introduction to O-O as well as to the language itself - unlike other Smalltalk books currently available which tend to focus primarily on the language. Issues such as Smalltalk style, typical Smalltalk bugs and the way to develop a Smalltalk program are comprehensively covered, as is the testing of O-O systems. A number of chapters are devoted to design, including chapters on the Unified Modeling Language (UML), Object Modeling Technique (using the UML) and the recent Patterns work. The inclusion of such subjects is unique among language oriented books. Finally there is also a look at the future of object-orientation and Smalltalk.
546 _aEnglish.
650 0 _aSmalltalk (Computer program language)
650 0 _aObject-oriented programming (Computer science)
776 0 8 _iPrint version:
_w(DLC) 97000995
_w(OCoLC)36181122.
856 4 0 _uhttp://dml.regis.edu/login?url=https://link.springer.com/10.1007/978-1-4471-0961-7
_zElectronic Book
907 _a.b335488134
942 _2ddc
_cCART
_n0
999 _c36833
_d36833